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Take a Filmmaking Master Class with Werner Herzog This Summer
Throughout his prolific, provocative and famously independent career, Werner Herzog...
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InfoComm 2016 in a Nutshell
InfoComm 2016, the largest pro AV trade show in North America, wraps up today in Las Vegas. Meaningful InfoComm product...
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StudioDaily Dossier: Warcraft
Director Duncan Jones established his sci-fi bona fides on a small scale in 2009, with Moon (read our interview from the...
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Magix Buys Vegas Pro, Sound Forge Pro and More from Sony
German software company Magix Software said it is acquiring Vegas Pro, Movie Studio, Sound Forge Pro and Acid Pro from Sony...
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How to Speed Ramp in Adobe Premiere
Rampant Design CEO Sean Mullen demonstrates speed-ramping techniques in...
News Reel
- Conjuring 2 Warding Off Warcraft, Now You See Me 2
[via Variety]
- Warcraft Breaks Box Office Records in China
[via The Wall Street Journal/Speakeasy]
- Disney and DreamWorks Animation Want Appeals Court to Stop Fight With 10,000 Animation Workers
[via The Hollywood Reporter]
- John Williams to Score Star Wars: Episode VIII and Indiana Jones 5
[via Collider]
Videos of the day
Jun 10 AICP 2016 Sponsor Reel
The Method Studios design group created this four-minute sponsor reel for the annual AICP Week in New York City. Professional dancers were motion-captured at House of Moves before digital artists used procedural animation and dynamic simulations in Houdini to cover their bodies.
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Jun 9 2001: A Picasso Odyssey
A convolutional neural network allows computer algorithms to render the content of a given image using style characteristics of a completely different image without human intervention beyond specifying the sources. Bhautik Joshi used the technique to render scenes from 2001: A Space Odyss…
Jun 8 How Much Everyone Working on a $200 Million Movie Earns
Vanity Fair does its best to break down salaries across all cast and crew positions on a big-budget motion picture. This is a great concept for a video, but consensus among actual below-the-line craftspeople is that many of the numbers seem a biiiiiiiit inflated, especially where VFX posi…